Hey people, what's up?
Today's post involves the introduction of a new game which came by my eyes when just about all the Clash YouTubers made videos about it.
So what is Rival Kingdoms? This new game that dares to take on the several veteran games in the world of strategy and team game-play (talking about Clash here!). Rival Kingdoms, is a game quite similar to all these other games, but with startling differences.
1. Graphics? - The very first that your eye will spot no matter how dull it is (they are? Am I referring to your eyes or the Graphics???). They've got more frame-rate and better graphics than I've seen on most War based strategy games I've happened to come across and are a real treat to the eyes. They might slow down on some stone age devices though.
2. Change in Rules -
Kingdoms -- So in Clash of Clans we have clans, in Rival Kingdom, we have kingdoms! I'm not talking about imaginary kingdoms with your name on a random list. No, I'm talking about real kingdoms with more than just the King and Queen designations, designations that extend all the way from "King" to "Lords" to "Outcasts"!
Raiding -- Unlike ALL other games I've seen, you do NOT have to train or pay for the troops in Rival Kingdoms. Wait a second, does that mean unlimited raiding? Not quite. To balance it out, they have introduced a new element called Battle Stones. Much like lives in Candy Crush. One Battle Stone regenerates every 20 minutes and you can hold up to 5 at once by regular regeneration. You can use more than one battle stone consecutively if you have it without any delay, so that's a yes to aggressive chain attacks.
Kingdom Raids/War -- There is the same old War stuff here as well, but with different principles. Here, you have to make your way fighting the commoners of the opposing kingdom first, then the higher posts and finally get to the King. Every time you fight someone, you use up some battle energy. If you win that battle, you get 5 times the energy as a reward to beat 5 more people and the chain continues. I haven't participated much in Kingdom Raids so far, so I'm not sure.
The Global Server -- Now there is a significant change here. There will be absolutely NO global shuffling. Meaning, when you turn the game off and sign back in later, you will still be on the same global server. This is to resolve the idle server problems that are plaguing other game companies now. Even though having a single chat server may sound boring, new people join everyday and it's almost like a clan chat. Also, besides the regular Kingdom Chat, you can maintain a "private" chat box with everyone in your kingdom, obviously so you can conspire against the King without his knowledge!
Heroes/Ancients -- Very much similar to Castle Clash, you can "acquire" more than two super troops in the game, referred to in this game as "Ancients" having special abilities both elemental and physical.
Besides all that, there is still a whole bunch of stuff that I've left out, but I haven't really gone deep into the game yet so I'm not aware of much. But I will keep you all updated whenever I can.
That's all for today, and remember to like, comment,
follow, and stay awesome!
-The Guy With Random Stuff
Today's post involves the introduction of a new game which came by my eyes when just about all the Clash YouTubers made videos about it.
So what is Rival Kingdoms? This new game that dares to take on the several veteran games in the world of strategy and team game-play (talking about Clash here!). Rival Kingdoms, is a game quite similar to all these other games, but with startling differences.
1. Graphics? - The very first that your eye will spot no matter how dull it is (they are? Am I referring to your eyes or the Graphics???). They've got more frame-rate and better graphics than I've seen on most War based strategy games I've happened to come across and are a real treat to the eyes. They might slow down on some stone age devices though.
2. Change in Rules -
Kingdoms -- So in Clash of Clans we have clans, in Rival Kingdom, we have kingdoms! I'm not talking about imaginary kingdoms with your name on a random list. No, I'm talking about real kingdoms with more than just the King and Queen designations, designations that extend all the way from "King" to "Lords" to "Outcasts"!
Raiding -- Unlike ALL other games I've seen, you do NOT have to train or pay for the troops in Rival Kingdoms. Wait a second, does that mean unlimited raiding? Not quite. To balance it out, they have introduced a new element called Battle Stones. Much like lives in Candy Crush. One Battle Stone regenerates every 20 minutes and you can hold up to 5 at once by regular regeneration. You can use more than one battle stone consecutively if you have it without any delay, so that's a yes to aggressive chain attacks.
Kingdom Raids/War -- There is the same old War stuff here as well, but with different principles. Here, you have to make your way fighting the commoners of the opposing kingdom first, then the higher posts and finally get to the King. Every time you fight someone, you use up some battle energy. If you win that battle, you get 5 times the energy as a reward to beat 5 more people and the chain continues. I haven't participated much in Kingdom Raids so far, so I'm not sure.
The Global Server -- Now there is a significant change here. There will be absolutely NO global shuffling. Meaning, when you turn the game off and sign back in later, you will still be on the same global server. This is to resolve the idle server problems that are plaguing other game companies now. Even though having a single chat server may sound boring, new people join everyday and it's almost like a clan chat. Also, besides the regular Kingdom Chat, you can maintain a "private" chat box with everyone in your kingdom, obviously so you can conspire against the King without his knowledge!
Heroes/Ancients -- Very much similar to Castle Clash, you can "acquire" more than two super troops in the game, referred to in this game as "Ancients" having special abilities both elemental and physical.
Besides all that, there is still a whole bunch of stuff that I've left out, but I haven't really gone deep into the game yet so I'm not aware of much. But I will keep you all updated whenever I can.
That's all for today, and remember to like, comment,
follow, and stay awesome!
-The Guy With Random Stuff
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